Features:
- Includes Main Level and overview Level of all assets.
- Master material used for walls to create roughness modulation with height based vertex paint.
- Multiple master materials depending on their use to give variety to the asset.
- Dust function to allow a coherent storytelling to the scene with various controls.
- 11 Unique grunge decal textures used to add layers of detail.
- 15 Decal meshes to scatter adding layer of depth.
- Multiple functions such as colour/roughness variation, normal intensity, dual normal blends, POM functions, height map blending materials.
Preview
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