Source
https://www.artstation.com/artwork/2Bem9e
Category
File Size
38.3 GB
Publisher
artstation
Updated
November 26, 2025
Description
What You’ll Learn:
- High-poly modeling using Plasticity and ZBrush ( Starting from a base blockout )
- Low-poly modeling using PIXYZ and 3ds max for optimization
- UV-Unwrap using 3ds max and RizomUv
- Baking using Marmoset Toolbag
Important Note:
- For the texturing, I’ll provide the Substance Painter project file.
- This allows you to open the file, explore the layer stack, study the materials and see exactly how each element is built.
- You can take your time, dissect everything at your own pace and adapt the materials for your own project.
- I believe this is one of the best ways to learn by examining a complete, real project and experimenting.
- No rendering chapter.
- Elcan Specter not included and can be found here: Elcan SpecterDR 3D Complete Tutorial For Portfolio
Every chapter reflects real industry techniques I use in professional environments. Whether you’re looking to polish your portfolio, strengthen your hard-surface skills or learn how to make a game-ready weapon, this tutorial will get you there. Designed for intermediate to advanced artists, but clear and structured enough for beginners who want to grow fast.
Preview
1 image





