This Course consists of 4 Parts :
* Exporting the 3D model and initializing the project
* Coding the API for data stream to the Unreal engine
* Coding a Custom Virtual Controller
* Setting up the event’s listener for the project
You will learn how to create a custom c++ blueprint library class, code a desktop c# app and parsing data to the unreal engine to trigger the events
Source
https://www.skillshare.com/classes/Create-a-Virtual-Controller-for-your-Unreal-Engine-project/2073975973
Category
File Size
801MB
Publisher
skillshare
Updated
November 27, 2021
Preview
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