Source
https://assetstore.unity.com/packages/tools/physics/decal-collider-320572
Category
File Size
22.8 MB
Publisher
Occlusionn
Updated
January 5, 2026
Description
Generate perfect, alpha-trimmed visual meshes and matching MeshColliders in a single click. No more invisible gaps or oversized hitboxes. Just drop it into any render pipeline and start projecting.
Key Features:
- One-Click Build – Select the Decal → hit Rebuild → done.
- Pixel-Perfect Colliders – Colliders are trimmed to your decal’s alpha, so players only hit what they see.
- 18 Projection Directions – Forward, inverse, box, hemisphere & more.
- Live Scene Handles – Move, rotate, and adjust depth and mesh offset directly in the Scene view.
- Runtime API – Full C# API (with XML documentation) for procedural decals, analytics, and pooling.
- Stats Panel – Instantly see the triangle count, ray count, build time, and memory usage.
- Undo-Safe & Prefab-Friendly – Works in Edit & Play mode, fully supports Prefabs.
- Zero Runtime GC – Optimized for mobile.
- Built-in, URP, HDRP – Tested with Unity 2022.3 LTS+.
Preview
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