This module requires Unity 6 and Game Creator 2 in order to work. Create your own cutscenes in a matter of seconds! Direct characters, play animations and synchronize them with voice-over and visual effects with ease!
The Dialogue component is the only tool you’ll need!
- Everything at a glance in a tree-like structure
- Each line displays the Text
- Use Choice nodes to let the player decide what to say
- Use Random nodes to deliver random lines
- Jump to arbitrary lines to create looped conversations
- Play Animation Clips using the sequencing tool
- Use variables inside the text
- Easily add voice-over
Each Dialogue line can be delivered by a game object. Actors allow to more easily define who’s speaking, what’s its mood and whether to run any special effects, such as onomatopeyas, or particles. adding a Dialogue memory onto a Remember component. Automatically choose the best shot to frame the conversation using the new Multi-Camera Shot. Randomly chooses a Camera Shot from a list that has a clear line of sight.





