In this step-by-step tutorial, learn from material artist Khayyam Naghiyev how to create his incredible damaged pavement stone. He begins by analyzing the reference, paying particular attention to the level of damage details, and then demonstrates how to create the base shapes.
Follow along as Khayyam shares his techniques for layering on crack damage, edge damage, surface damage, and dents, to introduce wear and interest. Learn Khayyam’s tips for creating albedo, roughness, and wetness to push the material closer to realism. And finally, watch as Khayyam shares his tips for rendering his material in Marmoset.
About the Instructor
Khayyam Naghiyev is a Material Artist working at Ubisoft Ivory Tower in Lyon, France. He specializes in material creation, environment art, and asset creation.
Contents
- 6.5 hours of training
- References
- 1440 Resolution
Chapters
- Base Shape and Cracks
- Edge & Surface Damage
- Mortar and Pattern
- Surface Rocks
- Albedo and Roughness
- Wetness
- Render






