Source
https://www.fab.com/listings/1111ac95-0e43-4b97-af03-2193e206d1be
Category
File Size
146.9 MB
Publisher
BarushColi
Updated
July 26, 2025
Description
The component creates a field of view (Field of vision) and allows you to detect objects. It can also be used in postprocess for a pseudo lighting and fog of war effect.
Easy use in blueprint.
- 2 geometric types: arch and line.
- Creates 2 arches.
- Rotate along X, Y, Z. Not only Z (Top-Down games).
- High performance, the component is written in C ++.
- Can be used in 3D and 2D games.
- Can be used for pseudo lighting (example in the screenshot).
- Easy to use in blueprint. For minimal functionality, only two functions need to be called.
- Additional functions for interpolation of angles, radius, rotation. Watch the video preview.
- Can be executed on a server in a multiplayer game.
- Detection of enemies occurs even if the mesh is invisible.
Preview
2 images 1 / 2
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