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Home Game Assets

Magic Map Material & Maker (M4) (5.5)

June 19, 2025
in Game Assets
Magic Map Material & Maker (M4) (5.5)
Source
https://www.fab.com/listings/12c3745b-f70b-473c-b8c4-1a3f93674494
Category
Game Assets
File Size
3.9 GB
Publisher
AaronNeal
Updated
June 19, 2025
Description

Magic Map Material & Maker (M⁴) was made with cinematic quality and ease of use in mind. It is a Terrain Toolkit for use with ANY Unreal Engine landscape and utilizes the latest in tech to achieve production-ready results in a fraction of the time. Just load in a height-map from any source (Houdini, World Creator 2, World Machine, etc.), begin sculpting within the editor, or use the included Terrain Generator and the M⁴ Automaterial will instantly apply high amounts of detail to your world.

Current Features:

  • Advanced Terrain Automaterial
  • Virtual Heightfield Mesh and Runtime Virtual Texturing support – with easy setup
  • Procedural Terrain Generator – create an infinite number of terrains at up to 8k in resolution (With World Comp & World Partition Support)
  • Terrain Generator can also be used with any other Marketplace Landscape Material
  • Terrain & Foliage Trail Systems with Multiplayer and VHFM Support
  • Advanced Interactive Grass, Weeds and Flowers
  • Splat Map Baker – Easily create Splat Map Textures in Engine
  • Paint Layer Baker – Bake Height, Noise, Slope, and Curvature masks straight to any paint layer of your choosing
  • Third Party Splat/Heat Map Support – Houdini, World Machine & World Creator 2 etc.
  • 70+ Textures in total with a resolution of 1K to 4K
  • Seven showcase maps in total – Going over all of the functionality
  • M⁴ Material Blueprint – For easy management of Presets and Materials
  • Three Versions of the Materials per Biome – Automatic, Runtime Virtual Texturing Based, Splat Map Baked
  • Togglable Performance Functions with multiple Performance Presets
  • Procedural Placement Systems for Foliage – using Landscape Grass Type
  • Easy Texture Swapping via Material Instances – great for use with the Megascans library (ORDp texture support included)
  • An 18 Layer Painting System for each Biome with Multi-Biome Support and easy customization
  • Full Featured Materials with On/Off Switches – Tri & Bi Planar Projection, Far & Near Based Texturing Variations, Distance Based Displacement &

Tessellation, Height & Normal Map Based Transition Blending, three types of Tiling Reduction settings (UV Scrambling, Pseudo Stochastic and Texture Bombing), and much more

Preview
2 images
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Preview
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Preview
Download Files
4 parts
Part 11000.0 MB
Part 21000.0 MB
Part 31000.0 MB
Part 4904.4 MB
Total: 3.8 GB.rar
Tags: Asset StoreGame AssetsUniy Assets
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