Source
https://www.fab.com/listings/60701332-bc86-48ea-88ac-c13a145bf747
Category
File Size
56.2 MB
Publisher
Andrew Esenin
Updated
November 30, 2025
Description
Features:
- High performance (Built using C++)
- Ability to select any objects that inherit from Actors or Scene Components (Actors, Pawns, Characters, Scene Components)
- Ability to precisely configure collision for selection
- Ability to select complex dynamic objects
- Ability to call selection functions from other sources (e.g. if you need to select a unit by clicking on its icon)
- Optional ability to dynamically highlight objects during selection
- Optional ability to set the selection start point to the point that the player clicked on
- Optional ability to highlight the object under the cursor
- Additive selection
- Subtractional selection
- Has a set of functions made to select objects by a group or index
- Works with variable camera FOV
- Works with orthographic camera (can be used for 2D games)
- The widget for the selection frame is made using Blueprints. You can customize it with a set of textures and materials that are included in the plugin, or you can even use your own widget
- Collision Viewer for visual configuration of the selection collision
- Debugger for runtime collision debugging
Preview
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