Source
https://assetstore.unity.com/packages/vfx/shaders/shader-control-74817
Category
File Size
1.8 MB
Publisher
Kronnect
Updated
July 10, 2025
Description
Shader Control is a powerful editor extension that gives you full control of shader compilation and keywords usage and their impact in your game:
- Remove unwanted shaders & keywords
- Reduce build time & app size
Key Features:
- List shaders and materials in your project using keywords along shader variant count.
- Quickly locate or open any shader in your project.
- Disable/enable any number of keywords per shader with a click. Shader Control can modify the existing shader automatically for you! No shader programming knowlede required.
- Convert global keyword to local keyword with a click from the Keywords view (local keywords don’t count for the 256 keyword limit).
- Shows relationship between keywords, shaders and materials.
- Removes materials references to disabled keywords at project level.
- Option to specify specific shader variants to be compiled and included in the build.
- Can create shader variant collection assets to speed up shader warm-up and reduce hiccups in your game at runtime.
Preview
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