What you’ll learn
- modeling the Iron giant from start to finish
- unwrapping the whole model from start to finish
- Rigging, we will learn how to rig the robot so you can make it ready to animation
- Texturing, we will use PBR mterial to make the robot looks realistic by using Substace Painter.
- Rendering, we will make quick render to the final result with Cycles and Eevee.
Hi everyone, my name is Marwan Hussain, I’m a 3D artist I made a new course about Iron Giant but this course is different from my other courses on the Udemy platform, in this course I will teach you how to make rigging, we will learn how to r rig this robot from start to finish.Before we jump to that let’s talk about what we will do in the beginning, in the beginning, we will learn how to model the whole robot from start to finish, this kind of modeling call Hard surface, it’s a lot of fun we will learn how to shade your model correctly, how to use Bevel modifier symmetry, and other modifiers,until we got a nice smooth result at the end of this section ( modeling ) After that we will jump to the next section I will call it Unwrapping, we will learn how to unwrap hard.






