Welcome! I’m HamidReza Afshari, a professional 3D artist with over 15 years of experience, and I’ll guide you step by step through designing, modeling, texturing, lighting, and rendering your own stylized room—completely from scratch. This course teaches you a production-ready workflow used in animation and game art studios, helping you not only learn techniques, but also understand why and how to use them effectively.
What You Will Learn
By the end of the course, you will be able to create a full stylized 3D room environment, ready for portfolio presentation or animation projects. You’ll learn how to:
1. Block Out Your Scene:
- Establish strong composition and proportions
- Prepare a clear foundation before adding details
2. Model With a Stylized Approach:
- Model furniture, props, fabrics and décor items
- Add unique personality and a handcrafted look to your objects
3. UV Unwrap Efficiently:
- Create clean, optimized UV maps
- Prepare your models for perfect texturing
4. Sculpt Appealing Stylized Details:
- Add realistic wear, fabric folds, wood grain and more
- Enhance charm and storytelling through sculpting
5. Texture in Substance 3D Painter:
- Create beautiful stylized materials: wood, metal, fabric and more
- Use color, roughness, edge highlights and hand-painted effects





