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Home 3D Tutorials

Udemy – Blender & Substance: Modeling and texturing videogame props

June 10, 2025
in 3D Tutorials, Free Course, Tutorials
Udemy – Blender & Substance: Modeling and texturing videogame props

Udemy – Blender & Substance: Modeling and texturing videogame props

Source
https://www.udemy.com/course/next-gene-assets-for-videogames/
Category
3D Tutorials
File Size
14.2 GB
Publisher
udemy
Updated
June 10, 2025
Description

What you’ll learn

  • Blender 2.8x fundamentals and principal modeling tools.
  • All the modeling workflow for videogames
  • Optimization for videogames
  • UV unwrapping for videogames
  • Substance Painter fundamentals
  • PBR texture creation for videogames
  • 5 epic game-ready assets step by step
  • Rendering in real-time with Blender Eevee and Cycles
  • Rendering in real-time with Marmoset Toolbag
  • Set the models in Unreal Engine

Along this course you will learn the complete workflow to create assets from scratch using two of the most powerful programs for 3D creation.

Include the following topics:

  • The fundamental theory of creating models for next-generation games
  • The fundamental theory of the PBR materials rendering method (currently the most used in the industry)
  • All the fundamental aspects of Blender to navigate fluidly in the interface
  • All the principal modeling tools
  • Several of the most important modifiers to create specific forms and surfaces
  • How to use the Sculpt mode and how to use it to add sculpted details to our models
  • How to create High poly models
  • How to create, clean  and optimize a Low poly model
  • How to UV unwrap a model to project textures in it
  • How to project all the details from a High poly model into a Low poly model (Baking) using “matching by names” in Substance Painter
  • How to create and detail different PBR materials in Substance Painter
  • How to export all the texture maps to use them in any rendering engine
  • How to visualize any asset in Marmoset Toolbag to create high quality renders and export files for real-time visualization
  • How to import any asset in the game engine Unreal engine and how to configure the materials
  • How to set and render our models in Blender with the render engines Eevee and Cycles
Preview
1 image
Preview
Download Files
10 parts
Part 11.5 GB
Part 21.5 GB
Part 31.5 GB
Part 41.5 GB
Part 51.5 GB
Part 61.5 GB
Part 71.5 GB
Part 81.5 GB
Part 91.5 GB
Part 10854.2 MB
Total: 14.3 GB.rar
Tags: 3d tutorialsfree courseTutorials
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