Source
https://www.udemy.com/course/creating-next-gen-environments-in-ue5
Category
File Size
35.7 GB
Publisher
udemy
Updated
November 13, 2025
Description
Do you want to Learn about the latest workflows in Realtime Game Environment Creation? Then I welcome you to Nexttut education’s Creating Next-Gen Environments in UE5 course.
WHY SHOULD YOU LEARN FROM ME:
My name is Arash Aref and I have been a 3d Environment Artist for some time now. I have a good amount of experience in teaching 3d Environment Art for games. I have had many happy students who enjoyed my courses; Hope you too.
BENEFITS :
By the end of this course,
- You will have an understanding about Complete Level Creation Using UE5 and other softwares as well.
- You will learn a lot of pipelines and workflows when it comes to mesh and texture and material creation for Realtime Game Environments.
WHAT WILL I LEARN:
- Using UE5 new technologies like LUMEN and NANITE and
- How to plan and execute a full environment; methods that will guarantee the chance of finishing an environment
- High Quality AAA Prop authoring for games
- How to Use Blender as the main DCC app
- Using Gaea to generate Terrains
- Creating high quality Foliage, vegetation and tree
- Master Material Creation for games
- How to make proper structure for project that will keep consistency throughout
- Sculpting natural elements like: Rock, stone, in Zbrush
- Creating high quality textures in Substance 3d Painter and Substance 3d Designer
Preview
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