Source
https://www.classcreatives.com/courses/maya-unreal-advanced-skeleton-rigging-course
Category
File Size
2.3 GB
Publisher
classcreatives
Updated
June 18, 2025
Description
We will cover the following core skill sets:
- How to rig a custom mesh with Advanced Skeleton
- How to get started with rigging characters with Advanced Skeleton and the GUI interface
- How to prepare your character for rigging using symmetrize
- How to clean up the outliner groups and hierarchy
- How to work with proxy meshes
- Understanding fit mode
- How to add additional joints for custom controls
- How to fix and polish character rig axis alignments
- How to work with skin weights, including how to restore skin weights, and working with a skin cage
- How to rig the face
- Advanced Skeleton vs Unreal Engine’s Epic Auto Rigging Tools (ART) comparisons
- Installation process
- Unreal Mannequin and MetaHuman import/export process
- How to use the Name Matcher, Mannequin Templates, MetaHuman Templates, Walk Designer, and Mocap Library tools
- Rigging custom Unreal Marketplace character assets and/or custom created characters
- Posing control details
- FK/IK Matching/Baking tools
- Root motion animation workflow
- How to add auto breathing, auto jiggle, and auto eye blinking
- How to rig an umbrella prop
- How to constrain a prop to both character’s hands rigged with Advanced Skeleton
- How to create an offset controller to animate a constrained prop
- How to add shape morphing to your character rig
- How to update the outliner for a character rigged with Advanced Skeleton to accept UE4 Mannequin animation to be imported with the custom animation mocap library tool
- Industry Rigging and best practice workflows
- Secret tips and tricks
If you have never created a character rig from scratch, you will be 100% ready to do so by the end of these sessions, regardless of whether you are working on games, film, television, or any other character rigging production needs.
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