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Home Drawing & Painting

Udemy – Workman’s Guide to MetaHuman Outfits for Unreal Engine

July 8, 2025
in Drawing & Painting, Free Course, Tutorials
Workman's Guide to MetaHuman Outfits for Unreal Engine
Source
https://www.udemy.com/course/workmans-guide-to-metahuman-outfits-for-unreal-engine/?couponCode=LETSLEARNNOW
Category
Drawing & Painting
File Size
3.3 GB
Publisher
Matt Workman
Updated
July 8, 2025
Description

This course covers the entire workflow and best practices to make “resizable” clothing that automatically matches the MetaHuman “Parametric Body” system introduced in Unreal Engine 5.6.  The end goal is to create an “Outfit Asset” that can be packaged as a .MHPKG file that can be sold on Fab and easily distributed to other Unreal Engine projects.

For beginners, the course covers installing Unreal Engine and setting up all of the necessary MetaHuman plugins.  We then cover the basic workflow of using MetaHuman Creator inside of Unreal Engine to create a MetaHuman Character.  We show the process of importing the MetaHuman Body Presets from Fab and getting them ready for creating 3D clothing in external DCCs.

This course is not intended to teach professional AAA character art.  We cover a simple process of creating clothing in Marvelous Designer that is suited for beginners.  We then cover some best practices for prepping Materials and UVs in Maya that match the MetaHuman and Fab standards.  We do a very basic texturing pass in Substance Painter and importantly create RGB masks that enable custom color parameters in MetaHuman Creator.  The concepts covered here can be applied when working in Blender or any other 3D DCC.  The process shown in this course does not require Maya or the MetaHuman for Maya plugin.

After creating a very simple 3D garment, the course covers the entire workflow from import of models and textures into Unreal Engine to creating and hooking up all of the new assets in Unreal Engine required to create a fully compatible Outfit Asset.  We also create a custom Materials that allows for color customization within MetaHuman Creator.

  • Unreal Engine developers and filmmakers who want to make their own MetaHuman clothing for their projects or to sell on Fab
Preview
1 image
Preview
Download Files
4 parts
Part 11000.0 MB
Part 21000.0 MB
Part 31000.0 MB
Part 4396.2 MB
Total: 3.3 GB.rar
Tags: Drawing & Paintingfree courseTutorials
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