Dive into the mesmerizing world of cinematic particle effects with “Particle FX in Houdini and Nuke,” an extensive workshop designed to transform your understanding of visual effects. Taught by Rez, a CGI professional with 12 years of experience on blockbuster projects like League of Legends and Final Fantasy, this course is your gateway to creating the kind of breathtaking, magical FX seen in top-tier productions.
This project-based workshop provides over 40 hours of in-depth training, guiding you from initial concept to final composite. You’ll learn to master a wide array of powerful techniques, not just following steps, but understanding the core logic behind them. The course is meticulously structured to build your skills progressively, ensuring you can create flexible, reusable setups for any project.
Here’s what you’ll conquer:
- Advanced Particles: Design and control intricate particle trails with custom logic for truly unique effects.
- Cinematic Pyro: Create swirling flame vortexes and seamlessly blend fire with dynamic particle systems.
- Epic Destruction: Simulate ground-shattering cracks and complex debris simulations with secondary effects.
- Professional Compositing: Take your renders to the next level by turning them into cinematic masterpieces using Nuke.
This workshop is designed for artists who already have a working knowledge of Houdini. While every step is clearly explained, it moves at a professional pace. If you’re a complete beginner, it’s recommended to start with foundational courses before embarking on this magical journey. If you’re ready to create stunning visual effects and learn the production-proven techniques used on major titles, this course will provide you with the skills to bring your most imaginative ideas to life.
Recreate one of anime’s most legendary moments: an explosive energy wave driven by speed, power, and sheer force. Learn how to animate procedural ground cracks and evolve them into dynamic RBD simulations, featuring debris, secondary effects, and intense energy bursts.
Create a swirling flame vortex that wraps around and follows the character. Set up an advanced deformation system to control particle trails post-simulation, in real-time. This setup allows for fast iterations and creative control.
Build advanced particle trails with custom logic directly within the solver. Create a massive tornado mixing both particles & pyro, and build a procedural system to generate slash particles, with full control over placement, timing, and style.
Geometry-level techniques No solvers, no caching, just fast, flexible setups that can be reused across any project.
Compositing Techniques Turn flat, noisy renders into smooth, cinematic particles, only through the power of compositing.
More procedural setups Building on previous modules, we can transfer the same system to particles to achieve a magical reveal.






